Maya MEL -- RenderMan Tools |
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| Atlas - RenderMan Global Settings | |
| The Render Globals | |
| Bat - BatchRender | |
| The Batch Renderer | |
| Boxer - RIB Box | |
| The RIB box genorator | |
| This tool generates the code for a RenderMan shadow spot light at the position of ever vertex for a selected polygon object. This creates the illusion of global illumination. To find out more about how it was used click here. | |
| spanishMossGen - in development | |
| This script was created for the level-of-detail assignment. The script randomly generates spanish moss at three different levels of resolution, plus curves. | |
| ranBB | |
| This script duplicates and moves a selected object up, and gives the copies random rotations. | |